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SuperSR7
//+------------------------------------------------------------------+
//| SuperSR 6.mq4 |
//| Copyright © 2006 Scorpion@fxfisherman.com |
//+------------------------------------------------------------------+
#property copyright "FxFisherman.com"
#property link "http://www.fxfisherman.com"
#property indicator_chart_window
#property indicator_buffers 2
#property indicator_color1 Red
#property indicator_color2 Blue
extern int Contract_Step=150;
extern int Precision=10;
extern int Shift_Bars=1;
extern int Bars_Count= 1000;
//---- buffers
double v1[];
double v2[];
int init()
{
IndicatorBuffers(2);
SetIndexArrow(0, 159);
SetIndexStyle(0,DRAW_ARROW,STYLE_SOLID,1,Red);
SetIndexDrawBegin(0,-1);
SetIndexBuffer(0, v1);
SetIndexLabel(0,"Resistance");
SetIndexArrow(1, 159);
SetIndexStyle(1,DRAW_ARROW,STYLE_SOLID,1,Blue);
SetIndexDrawBegin(1,-1);
SetIndexBuffer(1, v2);
SetIndexLabel(1,"Support");
watermark();
return(0);
}
int start()
{
double gap;
double contract = (Contract_Step + Precision) * Point;
int i;
int shift;
bool fractal;
double price;
i = Bars_Count;
while(i>=0)
{
shift = i + Shift_Bars;
// Resistance
price = High[shift+2];
fractal = price >= High[shift+4] &&
price >= High[shift+3] &&
price > High[shift+1] &&
price > High[shift];
gap = v1[i+1] - price;
if (fractal && (gap >= contract || gap < 0))
{
v1[i] = price + (Precision * Point);
}else{
v1[i] = v1[i+1];
}
// Support
price = Low[shift+2];
fractal = price <= Low[shift+4] &&
price <= Low[shift+3] &&
price < Low[shift+1] &&
price < Low[shift];
gap = price - v2[i+1];
if (fractal && (gap >= contract || gap < 0))
{
v2[i] = price - (Precision * Point);
}else{
v2[i] = v2[i+1];
}
i--;
}
return(0);
}
//+------------------------------------------------------------------+
void watermark()
{
ObjectCreate("fxfisherman", OBJ_LABEL, 0, 0, 0);
ObjectSetText("fxfisherman", "fxfisherman.com", 11, "Lucida Handwriting", RoyalBlue);
ObjectSet("fxfisherman", OBJPROP_CORNER, 2);
ObjectSet("fxfisherman", OBJPROP_XDISTANCE, 5);
ObjectSet("fxfisherman", OBJPROP_YDISTANCE, 10);
return(0);
}
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