Indicators Used
Miscellaneous
0
Views
0
Downloads
0
Favorites
BolliToucher1
//+------------------------------------------------------------------+
//| Gimmebar.mq4 |
//| See Joe Ross Trading Manual on Gimme-Bars (e.g. from the |
//| library on www.trading-naked.com)
//|Bolllitouch - yet another perky mod |
//+------------------------------------------------------------------+
#property copyright "by Shimodax, 2005"
#property link "http://www.strategybuilder.com"
//---- indicator settings
#property indicator_chart_window
#property indicator_buffers 6
#property indicator_color1 SlateBlue
#property indicator_color2 SlateBlue
#property indicator_color3 Pink
#property indicator_color4 LightBlue
#property indicator_color5 Pink
#property indicator_color6 LightBlue
//---- indicator parameters
extern int BobaPeriod= 20;
extern int BobaDeviations= 2;
extern bool Use_Sound=true;
//---- indicator buffers
double BufferBand1[];
double BufferBand2[];
double BufferSell[];
double BufferBuy[];
double BufferSellEntry[];
double BufferBuyEntry[];
string UD="";
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
int init()
{
//---- 2 additional buffers are used for counting.
IndicatorDigits(MarketInfo(Symbol(),MODE_DIGITS)+2);
// two bollies
SetIndexBuffer(0,BufferBand1);
SetIndexStyle(0,DRAW_LINE);
SetIndexDrawBegin(0,BobaPeriod);
SetIndexBuffer(1,BufferBand2);
SetIndexStyle(1,DRAW_LINE);
SetIndexDrawBegin(1,BobaPeriod);
// marks for gimmees
SetIndexBuffer(2,BufferSell);
SetIndexStyle(2,DRAW_ARROW);
SetIndexDrawBegin(2,BobaPeriod);
SetIndexArrow(2, 167);
SetIndexEmptyValue(2, 0);
SetIndexBuffer(3,BufferBuy);
SetIndexStyle(3,DRAW_ARROW);
SetIndexDrawBegin(3,BobaPeriod);
SetIndexArrow(3, 167);
SetIndexEmptyValue(3, 0);
// marks for entries
SetIndexBuffer(4,BufferSellEntry);
SetIndexStyle(4,DRAW_ARROW);
SetIndexDrawBegin(4,BobaPeriod);
SetIndexArrow(4, 238);
SetIndexEmptyValue(4, 0);
SetIndexBuffer(5,BufferBuyEntry);
SetIndexStyle(5,DRAW_ARROW);
SetIndexDrawBegin(5,BobaPeriod);
SetIndexArrow(5, 236);
SetIndexEmptyValue(5, 0);
//---- name for DataWindow and indicator subwindow label
// IndicatorShortName("GimmeBar ");
//---- initialization done
return(0);
}
//+------------------------------------------------------------------+
//| Custom indicator iteration function |
//+------------------------------------------------------------------+
int start()
{
int counted_bars= IndicatorCounted(),
lastbar;
if (counted_bars>0)
counted_bars--;
lastbar= Bars - counted_bars;
GimmeeBar(0, lastbar, BufferSell, BufferBuy, BufferSellEntry, BufferBuyEntry, BufferBand1, BufferBand2, BobaPeriod, BobaDeviations);
return (0);
}
//+------------------------------------------------------------------+
//| Mark Gimmee-Bars and mark possible entries for deals |
//+------------------------------------------------------------------+
double GimmeeBar(int offset, int lastbar, double &sellbuf[], double &buybuf[], double &sellbuf2[], double &buybuf2[],
double &band1buf[], double&band2buf[], int period, int deviation)
{
double band1, band2;
int markerdist= 32; // distance between bars and marker dots
lastbar= MathMin(Bars-period, lastbar);
//---- main loop
for(int i= lastbar; i>=offset; i--){
sellbuf[i]= 0;
buybuf[i]=0;
sellbuf2[i]= 0;
buybuf2[i]=0;
band1= iBands(NULL,0, period, deviation, 0, PRICE_CLOSE, MODE_UPPER, i);
band2= iBands(NULL,0, period, deviation, 0, PRICE_CLOSE, MODE_LOWER, i);
band1buf[i]= band1;
band2buf[i]= band2;
// 1. Prices were rising.
// 2. Prices touched the upper band.
// 3. The price bar closed lower than it
// opened when prices were previously rising.
// or vice versa
if (High[i]>=band1) {
sellbuf[i]= High[i] + markerdist*Point;
if (i < 2 )
{
UD="m Top";
DoAlert(UD);
}
}
if (Low[i]<=band2) {
buybuf[i]= Low[i] - markerdist*Point;
if (i < 2 )
{
UD="m Bottom.";
DoAlert(UD);
}
}
// Should such a price bar occur, a sell short order is to be executed
// one tick below the low of the Gimmee bar.
// if (sellbuf[i+1]!=0 && Low[i]<Low[i+1]-1*Point) {
// sellbuf2[i]= Low[i+1]-1*Point;
// }
// if (buybuf[i+1]!=0 && High[i]>High[i+1]+1*Point) {
// buybuf2[i]= High[i+1]+1*Point;
// }
}
/*
if (DebugLogger)
Print(TimeOffset(offset), "BG-GimmeBar ", "");
*/
return (0);
}
//+------------------------------------------------------------------+
void DoAlert(string UD)
{
if (!NewBar() || !Use_Sound)
return;
PlaySound ("Alert2");
Alert (Symbol()," ",Period(),"m Boll Touch at ",UD);
}
bool NewBar()
{
static datetime dt = 0;
if (dt != Time[0])
{
dt = Time[0];
return(true);
}
}
Comments
Markdown Formatting Guide
# H1
## H2
### H3
**bold text**
*italicized text*
[title](https://www.example.com)

`code`
```
code block
```
> blockquote
- Item 1
- Item 2
1. First item
2. Second item
---