SpudsStochastic

Author: Copyright � 2012, Vladimir Hlystov
Indicators Used
Stochastic oscillator
Miscellaneous
Implements a curve of type %1It issuies visual alerts to the screen
0 Views
0 Downloads
0 Favorites
SpudsStochastic
//+------------------------------------------------------------------+
//|                                              SpudsStochastic.mq4 |
//|                               Copyright © 2012, Vladimir Hlystov |
//+------------------------------------------------------------------+
#property copyright "Copyright © 2012, Vladimir Hlystov"
#property link      "cmillion@narod.ru"
//+------------------------------------------------------------------+
extern bool AlertON     = false;
extern bool DrawARROW   = true;
extern int  LevelUp     = 85;
extern int  LevelDn     = 15;
//+------------------------------------------------------------------+
/*8 ñòîõàñòè÷åñêèõ îñöèëëÿòîðîâ. 
Ïàðàìåòðû «çàìåäëåíèå» è «ïåðèîä %D» îñòàâëÿåì ïî óìîë÷àíèþ – 3. 
Ïàðàìåòð %K áóäåò ìåíÿòüñÿ îò 6 äî 24. 
Òàêèì îáðàçîì, ìû èìååì 8 ñòîõàñòèêîâ ñ ïàðàìåòðàìè (6, 3, 3), 
(7, 3, 3), (8, 3, 3) … (24, 3, 3). 
Ó âñåõ èíäèêàòîðîâ èñïîëüçóåòñÿ òîëüêî ãëàâíàÿ ëèíèÿ, à ñèãíàëüíóþ ìû 
îòêëþ÷àåì. */
//+------------------------------------------------------------------+
#property indicator_separate_window
#property indicator_minimum 0
#property indicator_maximum 100
#property indicator_level1	15
#property indicator_level2	85
#property indicator_levelcolor	Silver
#property indicator_levelwidth	0
#property indicator_levelstyle	2
#property indicator_buffers 8
#property indicator_color1 Blue
#property indicator_style1 2
#property indicator_width1 1
#property indicator_color2 Blue
#property indicator_style2 2
#property indicator_width2 1
#property indicator_color3 Blue
#property indicator_style3 2
#property indicator_width3 1

#property indicator_color4 Yellow
#property indicator_style4 2
#property indicator_width4 2

#property indicator_color5 Red
#property indicator_style5 2
#property indicator_width5 1
#property indicator_color6 Red
#property indicator_style6 2
#property indicator_width6 1
#property indicator_color7 Red
#property indicator_style7 2
#property indicator_width7 1
#property indicator_color8 Red
#property indicator_style8 2
#property indicator_width8 1
//---- buffers
double BUFFER_1[];
double BUFFER_2[];
double BUFFER_3[];
double BUFFER_4[];
double BUFFER_5[];
double BUFFER_6[];
double BUFFER_7[];
double BUFFER_8[];
int Signal;
//+------------------------------------------------------------------+
int init()
  {
//---- indicator lines
   SetIndexStyle(0,DRAW_LINE);
   SetIndexBuffer(0,BUFFER_1);
   SetIndexStyle(1,DRAW_LINE);
   SetIndexBuffer(1,BUFFER_2);
   SetIndexStyle(2,DRAW_LINE);
   SetIndexBuffer(2,BUFFER_3);
   SetIndexStyle(3,DRAW_LINE);
   SetIndexBuffer(3,BUFFER_4);
   SetIndexStyle(4,DRAW_LINE);
   SetIndexBuffer(4,BUFFER_5);
   SetIndexStyle(5,DRAW_LINE);
   SetIndexBuffer(5,BUFFER_6);
   SetIndexStyle(6,DRAW_LINE);
   SetIndexBuffer(6,BUFFER_7);
   SetIndexStyle(7,DRAW_LINE);
   SetIndexBuffer(7,BUFFER_8);
//---- name for DataWindow and indicator subwindow label
   SetIndexLabel(0,"(6, 3, 3)");
   SetIndexLabel(1,"(9, 3, 3)");
   SetIndexLabel(2,"(12, 3, 3)");
   SetIndexLabel(3,"(14, 3, 3)");
   SetIndexLabel(4,"(16, 3, 3)");
   SetIndexLabel(5,"(19, 3, 3)");
   SetIndexLabel(6,"(21, 3, 3)");
   SetIndexLabel(7,"(24, 3, 3)");
   string Name="Spuds Stochastic";
   IndicatorShortName(Name);
   ObjectCreate("SpudsStochastic_on",OBJ_LABEL,WindowFind(Name),0,0);// Ñîçäàíèå îáú.
   ObjectSet("SpudsStochastic_on",OBJPROP_CORNER,0);
   ObjectSet("SpudsStochastic_on",OBJPROP_XDISTANCE,5);
   ObjectSet("SpudsStochastic_on",OBJPROP_YDISTANCE,15);
   if(AlertON)ObjectSetText("SpudsStochastic_on","Alert ON",8,"Arial",Blue);
   else ObjectSetText("SpudsStochastic_on","Alert OFF",8,"Arial",Red);
   return(0);
  }
//+------------------------------------------------------------------+
int start()
  {
   int counted_bars=IndicatorCounted();
   if(counted_bars<0) return(-1);
   if(counted_bars>0) counted_bars--;
   int limit=Bars-counted_bars;
   if(counted_bars==0) limit-=1+1;

   string name;
   for(int i=limit; i>=0; i--)
     {
      BUFFER_1[i]  = iStochastic(NULL,0,6,3,3,MODE_SMA,0,MODE_MAIN,i);
      BUFFER_2[i]  = iStochastic(NULL,0,9,3,3,MODE_SMA,0,MODE_MAIN,i);
      BUFFER_3[i]  = iStochastic(NULL,0,12,3,3,MODE_SMA,0,MODE_MAIN,i);
      BUFFER_4[i]  = iStochastic(NULL,0,14,3,3,MODE_SMA,0,MODE_MAIN,i);
      BUFFER_5[i]  = iStochastic(NULL,0,16,3,3,MODE_SMA,0,MODE_MAIN,i);
      BUFFER_6[i]  = iStochastic(NULL,0,19,3,3,MODE_SMA,0,MODE_MAIN,i);
      BUFFER_7[i]  = iStochastic(NULL,0,21,3,3,MODE_SMA,0,MODE_MAIN,i);
      BUFFER_8[i]  = iStochastic(NULL,0,24,3,3,MODE_SMA,0,MODE_MAIN,i);

      if((BUFFER_1[i+1]>LevelUp && BUFFER_2[i+1]>LevelUp && BUFFER_3[i+1]>LevelUp && BUFFER_4[i+1]>LevelUp && BUFFER_5[i+1]>LevelUp && BUFFER_6[i+1]>LevelUp && BUFFER_7[i+1]>LevelUp && BUFFER_8[i+1]>LevelUp) || 
         (BUFFER_1[i+1]<LevelDn && BUFFER_2[i+1]<LevelDn && BUFFER_3[i+1]<LevelDn && BUFFER_4[i+1]<LevelDn && BUFFER_5[i+1]<LevelDn && BUFFER_6[i+1]<LevelDn && BUFFER_7[i+1]<LevelDn && BUFFER_8[i+1]<LevelDn))
        {
         Signal=0;
        }

      if((BUFFER_1[i]>LevelDn && BUFFER_2[i]>LevelDn && BUFFER_3[i]>LevelDn && BUFFER_4[i]>LevelDn && BUFFER_5[i]>LevelDn && BUFFER_6[i]>LevelDn && BUFFER_7[i]>LevelDn && BUFFER_8[i]>LevelDn) && 
         (BUFFER_1[i+1]<LevelDn || BUFFER_2[i+1]<LevelDn || BUFFER_3[i+1]<LevelDn || BUFFER_4[i+1]<LevelDn || BUFFER_5[i+1]<LevelDn || BUFFER_6[i+1]<LevelDn || BUFFER_7[i+1]<LevelDn || BUFFER_8[i+1]<LevelDn))
        {
         if(DrawARROW && Signal==0)
           {
            name=StringConcatenate("SpudsStochastic_",TimeToStr(Time[i],TIME_DATE|TIME_MINUTES));
            ObjectDelete(name);
            ObjectCreate(name,OBJ_ARROW,0,Time[i],Low[i],0,0,0,0);
            ObjectSet(name,OBJPROP_ARROWCODE,236);
            ObjectSet(name,OBJPROP_COLOR,Blue);
            Signal=1;
           }
         if(AlertON && i<2) Alert(Symbol()+" Spuds Stochastic Buy");
        }

      if((BUFFER_1[i]<LevelUp && BUFFER_2[i]<LevelUp && BUFFER_3[i]<LevelUp && BUFFER_4[i]<LevelUp && BUFFER_5[i]<LevelUp && BUFFER_6[i]<LevelUp && BUFFER_7[i]<LevelUp && BUFFER_8[i]<LevelUp) && 
         (BUFFER_1[i+1]>LevelUp || BUFFER_2[i+1]>LevelUp || BUFFER_3[i+1]>LevelUp || BUFFER_4[i+1]>LevelUp || BUFFER_5[i+1]>LevelUp || BUFFER_6[i+1]>LevelUp || BUFFER_7[i+1]>LevelUp || BUFFER_8[i+1]>LevelUp))
        {
         if(DrawARROW && Signal==0)
           {
            name=StringConcatenate("SpudsStochastic_",TimeToStr(Time[i],TIME_DATE|TIME_MINUTES));
            ObjectDelete(name);
            ObjectCreate(name,OBJ_ARROW,0,Time[i],High[i],0,0,0,0);
            ObjectSet(name,OBJPROP_ARROWCODE,238);
            ObjectSet(name,OBJPROP_COLOR,Red);
            Signal=-1;
           }
         if(AlertON && i<2) Alert(Symbol()+" Spuds Stochastic Sell");
        }

     }
   return(0);
  }
//+------------------------------------------------------------------+
int deinit()
  {
   remove_objects("SpudsStochastic_");
  }
//+------------------------------------------------------------------+
int remove_objects(string PreName)
  {
   for(int k=ObjectsTotal()-1; k>=0; k--)
     {
      string Obj_Name=ObjectName(k);
      string Head=StringSubstr(Obj_Name,0,StringLen(PreName));

      if(Head==PreName)
        {
         ObjectDelete(Obj_Name);
        }
     }
   return(0);
  }
//--------------------------------------------------------------------+

Comments

Markdown supported. Formatting help

Markdown Formatting Guide

Element Markdown Syntax
Heading # H1
## H2
### H3
Bold **bold text**
Italic *italicized text*
Link [title](https://www.example.com)
Image ![alt text](image.jpg)
Code `code`
Code Block ```
code block
```
Quote > blockquote
Unordered List - Item 1
- Item 2
Ordered List 1. First item
2. Second item
Horizontal Rule ---