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i-Fractals-3172552-sig_v2
//+------------------------------------------------------------------+
//| i-sig.mq4 |
//| 3172552 & KimIV |
//| http://www.kimiv.ru |
//| |
//| 23.10.2005 Èíäèêàòîð ñèãíàëîâ |
//+------------------------------------------------------------------+
#property copyright "3172552 & KimIV"
#property link "http://www.kimiv.ru"
//----
#property indicator_chart_window
#property indicator_buffers 4
#property indicator_color1 Blue
#property indicator_color2 Salmon
#property indicator_color3 Blue
#property indicator_color4 Salmon
//------- Âíåøíèå ïàðàìåòðû èíäèêàòîðà -------------------------------
extern int NumberOfBars=2000; // Êîëè÷åñòâî áàðîâ îáñ÷¸òà (0-âñå)
extern int bd =7; //last bar body lenght
extern int bdd=40; //body lenght for double top/buttom bars
extern int sd =11; //shadow difference for fractal bars
extern int sdd=6; //shadow difference for double tops/buttoms bars
//------- Ãëîáàëüíûå ïåðåìåííûå --------------------------------------
int ArrowInterval;
//------- Áóôåðû èíäèêàòîðà ------------------------------------------
double SigBuy[];
double SigSell[];
double SigExitBuy[];
double SigExitSell[];
//+------------------------------------------------------------------+
//| Custom indicator initialization function |
//+------------------------------------------------------------------+
void init()
{
SetIndexBuffer(0, SigBuy);
SetIndexStyle (0, DRAW_ARROW);
SetIndexArrow (0, 233);
SetIndexEmptyValue(0, EMPTY_VALUE);
SetIndexBuffer(1, SigSell);
SetIndexStyle (1, DRAW_ARROW);
SetIndexArrow (1, 234);
SetIndexEmptyValue(1, EMPTY_VALUE);
SetIndexBuffer(2, SigExitBuy);
SetIndexStyle (2, DRAW_ARROW);
SetIndexArrow (2, 251);
SetIndexEmptyValue(2, EMPTY_VALUE);
SetIndexBuffer(3, SigExitSell);
SetIndexStyle (3, DRAW_ARROW);
SetIndexArrow (3, 251);
SetIndexEmptyValue(3, EMPTY_VALUE);
ArrowInterval=GetArrowInterval();
}
//+------------------------------------------------------------------+
//| Custom indicator iteration function |
//+------------------------------------------------------------------+
void start()
{
double ms[4];
int loopbegin, shift;
if (NumberOfBars==0) loopbegin=Bars - 1;
else loopbegin=NumberOfBars - 1;
for(shift=loopbegin; shift>=0; shift--)
{
ms[0]=EMPTY_VALUE;
ms[1]=EMPTY_VALUE;
ms[2]=EMPTY_VALUE;
ms[3]=EMPTY_VALUE;
GetSignals(shift, ms);
SigBuy[shift]=ms[0];
SigSell[shift]=ms[1];
SigExitBuy[shift+1]=ms[2];
SigExitSell[shift+1]=ms[3];
}
}
//+------------------------------------------------------------------+
//| Âîçâðàùàåò ñèãíàëû |
//+------------------------------------------------------------------+
void GetSignals(int nb, double& ms[])
{
bool bc1=False, bc2=False, bc3=False;
bool sc1=False, sc2=False, sc3=False;
//just unconfirmed fractal with last bar White
bc1=( (Low[nb+3]-Low[nb+2])>(sd*Point)
&& (Low[nb+4]-Low[nb+2])>(sd*Point)
&& (Low[nb+1]-Low[nb+2])>(sd*Point)
&& (Close[nb+1]-Open[nb+1])>(bd*Point)
);
//just unconfirmed frsctal with last bar Black
sc1=( (High[nb+2]-High[nb+3])>(sd*Point)
&& (High[nb+2]-High[nb+4])>(sd*Point)
&& (High[nb+2]-High[nb+1])>(sd*Point)
&& (Open[nb+1]-Close[nb+1])>(bd*Point)
);
//double buttom fractal
bc2=( (Low[nb+4]-Low[nb+2])>(sd*Point)
&& (Low[nb+5]-Low[nb+2])>(sd*Point)
&& (Low[nb+1]-Low[nb+2])>(sd*Point)
&& (Close[nb+1]-Open[nb+1])>(bd*Point)
&& (MathAbs(Low[nb+3]-Low[nb+2]))<(sdd*Point)
);
//double top fractal
sc2=( (High[nb+2]-High[nb+4])>(sd*Point)
&& (High[nb+2]-High[nb+5])>(sd*Point)
&& (High[nb+2]-High[nb+1])>(sd*Point)
&& (Open[nb+1]-Close[nb+1])>(bd*Point)
&& (MathAbs(High[nb+3]-High[nb+2]))<(sdd*Point)
);
//long bars double buttom fractal
bc3=( (Low[nb+3]-Low[nb+2])>(sd*Point)
&& (Low[nb+4]-Low[nb+2])>(sd*Point)
&& (MathAbs(Low[nb+1]-Low[nb+2]))<(sdd*Point)
&& (Close[nb+1]-Open[nb+1])>(bdd*Point)
&& (Open[nb+2]-Close[nb+2])>(bdd*Point)
);
//long bars double top fractal
sc3=( (High[nb+2]-High[nb+3])>(sd*Point)
&& (High[nb+2]-High[nb+4])>(sd*Point)
&& (MathAbs(High[nb+2]-High[nb+1]))<(sdd*Point)
&& (Open[nb+1]-Close[nb+1])>(bdd*Point)
&& (Close[nb+2]-Open[nb+2])>(bdd*Point)
);
if (bc1 || bc2 || bc3) ms[0]=Low[nb]-ArrowInterval*Point;
if (sc1 || sc2 || sc3) ms[1]=High[nb]+ArrowInterval*Point;
}
//+------------------------------------------------------------------+
//| Âîçâðàùàåò èíòåðâàë óñòàíîâêè ñèãíàëüíûõ óêàçàòåëåé |
//+------------------------------------------------------------------+
int GetArrowInterval()
{
int p=Period();
switch(p)
{
case 1: return(5);
case 5: return(7);
case 15: return(10);
case 30: return(15);
case 60: return(20);
case 240: return(30);
case 1440: return(80);
case 10080: return(150);
case 43200: return(250);
}
}
//+------------------------------------------------------------------+
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