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Amplitude_allHistAvg
//+------------------------------------------------------------------+
//| Amplitude_All.mq4 |
//| Copyright © 2005, komposter |
//| mailto:komposterius@mail.ru |
//+------------------------------------------------------------------+
#property copyright "Copyright © 2005, komposter"
#property link "mailto:komposterius@mail.ru"
#property indicator_separate_window
#property indicator_minimum 0
#property indicator_buffers 5
#property indicator_color1 Chartreuse
#property indicator_color2 Green
#property indicator_color3 Blue
#property indicator_color4 Red
#property indicator_color5 SlateGray
#property indicator_width2 2
#property indicator_style5 2
double buf0[]; //High-Low Average
double buf1[]; //Body Average
double buf2[]; //Up_Shadow Average
double buf3[]; //Down_Shadow Average
double buf4[]; //Summ_Shadow Average
int init()
{
// IndicatorShortName( "Amplitude(All history average) - " );
IndicatorShortName( "Ampltd(allHistAvg)HL,OC,(Hwg,Lwg)H+Lwg" );
IndicatorDigits ( 2 );
SetIndexBuffer ( 0 , buf0 );
SetIndexStyle ( 0 , DRAW_LINE, STYLE_DOT );
SetIndexDrawBegin ( 0 , 0 );
SetIndexLabel( 0 , "High-Low");
SetIndexBuffer ( 1 , buf1 );
SetIndexStyle ( 1 , DRAW_LINE, STYLE_DOT );
SetIndexDrawBegin ( 1 , 0 );
SetIndexLabel( 1 , "Open-Close");
SetIndexBuffer ( 2 , buf2 );
SetIndexStyle ( 2 , DRAW_LINE, STYLE_DOT );
SetIndexDrawBegin ( 2 , 0 );
SetIndexLabel( 2 , "Up_Shadow");
SetIndexBuffer ( 3 , buf3 );
SetIndexStyle ( 3 , DRAW_LINE, STYLE_DOT );
SetIndexDrawBegin ( 3 , 0 );
SetIndexLabel( 3 , "Down_Shadow");
SetIndexBuffer ( 4 , buf4 );
SetIndexStyle ( 4 , DRAW_LINE, STYLE_DOT );
SetIndexDrawBegin ( 4 , 0 );
SetIndexLabel( 4 , "Summ_Shadow");
return(0);
}
int start()
{
int counted_bars=IndicatorCounted();
if ( counted_bars < 0 ) { Print( "Indicator Error (Counted bars < 0)!" ); return(-1); }
if ( Bars < 100 ) { Print( "Indicator Error (bars < 100)!" ); return(-1); }
int limit = Bars - 1;
double buf_tmp = 0.0, buf_tmp1 = 0.0, buf_tmp2 = 0.0, buf_tmp3 = 0.0, buf_tmp4 = 0.0;
int bars = Bars, z, z1, z2, z3, z4;
double high, low, close, open, point = Point;
for ( int i = limit; i >= 0; i -- )
{
high = High[i]; low = Low[i]; close = Close[i]; open = Open[i];
buf_tmp += ( high - low ) / point;
buf0[i] = buf_tmp / ( bars - i + z );
if ( ( high - low ) / point == 0 ) z --;
buf_tmp1 += MathAbs( ( close - open ) ) / point;
buf1[i] = buf_tmp1 / ( bars - i + z1 );
if ( MathAbs( ( close - open ) ) / point == 0 ) z1 --;
if ( close - open >= 0 )
{
buf_tmp2 += ( high - close ) / point;
buf2[i] = buf_tmp2 / ( bars - i + z2 );
if ( ( high - close ) / point == 0 ) z2 --;
buf_tmp3 += ( open - low ) / point;
buf3[i] = buf_tmp3 / ( bars - i + z3 );
if ( ( open - low ) / point == 0 ) z3 --;
}
else
{
buf_tmp2 += ( high - open ) / point;
buf2[i] = buf_tmp2 / ( bars - i + z2 );
if ( ( high - open ) / point == 0 ) z2 --;
buf_tmp3 += ( close - low ) / point;
buf3[i] = buf_tmp3 / ( bars - i + z3 );
if ( ( close - low ) / point == 0 ) z3 --;
}
buf4[i] = buf2[i] + buf3[i];
}
return(0);
}
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