TD Sequential Ultimate

Miscellaneous
It issuies visual alerts to the screenIt sends emails
0 Views
0 Downloads
0 Favorites
TD Sequential Ultimate
ÿþ//+------------------------------------------------------------------+

//|                                           TD Sequential Ultimate |

//|                                      https://t.me/ForexEaPremium |

//+------------------------------------------------------------------+

#property copyright "https://t.me/ForexEaPremium"

#property link      "https://t.me/ForexEaPremium"

#property version   "1.03"

#property strict



#property description "Shows setups and countdowns based on Tom DeMark's Sequential method."

#property description "TDST support and resistance levels are marked too."

#property description "Optional alerts available."



/* 

   For iCustom():



   Buffer #0 - TDST Resistance: actual price level. EMPTY_VALUE on empty value.

   Buffer #1 - TDST Support: actual price level. EMPTY_VALUE on empty value.

   Buffer #2 - Setup: candle number - positive for Buy Setup, negative for Sell Setup. 0 on empty value.

   Buffer #3 - Countdown: candle number - positive for Buy Countdown, negative for Sell Countdown. 0 on empty value.

   Buffer #4 - Setup Perfection: 1.0 for Buy Setup Perfection, -1.0 for Sell Setup Perfection. 0 on empty value.

*/



#property indicator_chart_window

#property indicator_buffers 5 // +3 buffers for usage with iCustom(), they won't be displayed by the indicator.

#property indicator_plots 5

#property indicator_color1 clrRed

#property indicator_type1  DRAW_ARROW // Arrows are better because line support/resistance have vertical connections.

#property indicator_width1 1

#property indicator_label1 "TDST Resistance"

#property indicator_color2 clrGreen

#property indicator_type2  DRAW_ARROW

#property indicator_width2 1

#property indicator_label2 "TDST Support"

#property indicator_color3 clrNONE

#property indicator_type3  DRAW_NONE

#property indicator_color4 clrNONE

#property indicator_type4  DRAW_NONE

#property indicator_color5 clrNONE

#property indicator_type5  DRAW_NONE



//input group "Calculation"

input int MaxBars  = 1000; // MaxBars: how many bars to calculate; 0 = all bars.

//input group "Display"

input color BuySetupColor  = clrLime;

input color SellSetupColor = clrRed;

input color CountdownColor = clrOrange;

input string FontFace      = "Verdana";

input int FontSize         = 12;

input int ArrowWidth       = 2;

input int PixelDistance    = 3;

input string Prefix        = "TDS_";

//input group "Alerts"

input bool AlertOnSetup = false;

input bool AlertOnPerfecting = false;

input bool AlertOnCountdown13 = false;

input bool AlertOnSupportResistance = false;

input bool AlertNative       = false;

input bool AlertEmail        = false;

input bool AlertNotification = false;



// Support and resistance buffers - shown on the chart.

double Resistance[], Support[];

// These buffers will be used only by other indicators or EAs calling this one via iCustom().

double Setup[], Countdown[], Perfection[];



uint FontPixelHeight;



enum ENUM_COUNT_TYPE

{

   COUNT_TYPE_BUY_SETUP,

   COUNT_TYPE_SELL_SETUP,

   COUNT_TYPE_BUY_COUNTDOWN,

   COUNT_TYPE_SELL_COUNTDOWN,

   COUNT_TYPE_BUY_PERFECTION,

   COUNT_TYPE_SELL_PERFECTION

};



enum ENUM_ALERT_TYPE

{

   ALERT_TYPE_SETUP_BUY,

   ALERT_TYPE_SETUP_SELL,

   ALERT_TYPE_PERFECTING_BUY,

   ALERT_TYPE_PERFECTING_SELL,

   ALERT_TYPE_COUNT13_BUY,

   ALERT_TYPE_COUNT13_SELL,

   ALERT_TYPE_SUPPORT,

   ALERT_TYPE_RESISTANCE

};



int OnInit()

{

   SetIndexBuffer(0, Resistance, INDICATOR_DATA);

   SetIndexBuffer(1, Support, INDICATOR_DATA);

   SetIndexBuffer(2, Setup, INDICATOR_DATA);

   SetIndexBuffer(3, Countdown, INDICATOR_DATA);

   SetIndexBuffer(4, Perfection, INDICATOR_DATA);



   SetIndexArrow(0, 158);

   SetIndexArrow(1, 158);



   PlotIndexSetDouble(0, PLOT_EMPTY_VALUE, EMPTY_VALUE);

   PlotIndexSetDouble(1, PLOT_EMPTY_VALUE, EMPTY_VALUE);



   // Calculate the height of the font in pixels - will be needed later to space counts and arrows.

   string text = "0"; // Any dummy digit text to get its height.

   // Get the height of the text based on font and its size. Negative because OS-dependent, *10 because set in 1/10 of pt.

   TextSetFont(FontFace, FontSize * -10);

   uint w; // Dummy variable, not used anywhere except this call.

   TextGetSize(text, w, FontPixelHeight);

   

   return(INIT_SUCCEEDED);

}



void OnDeinit(const int reason) 

{

   ObjectsDeleteAll(0, Prefix);

}

  

int OnCalculate(const int rates_total,

                const int prev_calculated,

                const datetime &time[],

                const double &open[],

                const double &high[],

                const double &low[],

                const double &close[],

                const long &tick_volume[],

                const long &volume[],

                const int &spread[])

{

   static double Preceding_Close = 0;

   static bool Use_Preceding_Close = false;

   

   static int Setup_Buy = 0;

   static datetime Setup_Buy_First_Candle = 0;

   static double Setup_Buy_Highest_High = 0;

   static double Setup_Buy_Highest_High_Candidate = 0;

   static double Setup_Buy_6_Low = 0;

   static double Setup_Buy_7_Low = 0;

   

   static bool No_More_Countdown_Buy_Until_Next_Buy_Setup = false;

   static bool Setup_Buy_Perfected = false;

   static bool Setup_Buy_Needs_Perfecting = false;

   

   static int Countdown_Buy = 0;

   static double Countdown_Buy_8_Close = 0;

   

   static int Setup_Sell = 0;

   static datetime Setup_Sell_First_Candle = 0;

   static double Setup_Sell_Lowest_Low = 0;

   static double Setup_Sell_Lowest_Low_Candidate = 0;

   static double Setup_Sell_6_High = 0;

   static double Setup_Sell_7_High = 0;

   

   static bool No_More_Countdown_Sell_Until_Next_Sell_Setup = false;

   static bool Setup_Sell_Perfected = false;

   static bool Setup_Sell_Needs_Perfecting = false;

   

   static int Countdown_Sell = 0;

   static double Countdown_Sell_8_Close = 0;

   

   if (rates_total < 7) return(0); // Not enough bars to start anything.

   int counted_bars = prev_calculated > 0 ? prev_calculated - 1 : 0;

   if (counted_bars < 0)  return(-1);

   int limit = MathMin(rates_total - 1 - counted_bars, rates_total - 6); // "- 6" because "+ 5" is used in the cycle.

   if (limit < 1) return(prev_calculated); // Data not yet ready.



   // Need to reset everything because prev_calculated is set to 0 when big chunks of new data are synced.

   if (prev_calculated == 0)

   {

      Setup_Buy = 0;

      Setup_Buy_First_Candle = 0;

      Setup_Buy_Highest_High = 0;

      Setup_Buy_6_Low = 0;

      Setup_Buy_7_Low = 0;

   

      No_More_Countdown_Buy_Until_Next_Buy_Setup = false;

      Setup_Buy_Perfected = false;

      Setup_Buy_Needs_Perfecting = false;

   

      Countdown_Buy = 0;

      Countdown_Buy_8_Close = 0;

   

      Setup_Sell = 0;

      Setup_Sell_First_Candle = 0;

      Setup_Sell_Lowest_Low = 0;

      Setup_Sell_6_High = 0;

      Setup_Sell_7_High = 0;

   

      No_More_Countdown_Sell_Until_Next_Sell_Setup = false;

      Setup_Sell_Perfected = false;

      Setup_Sell_Needs_Perfecting = false;

   

      Countdown_Sell = 0;

      Countdown_Sell_8_Close = 0;

      

      ObjectsDeleteAll(0, Prefix);

      

      for (int i = 0; i < rates_total; i++)

      {

         Setup[i] = 0;

         Countdown[i] = 0;

         Perfection[i] = 0;

         Support[i] = EMPTY_VALUE;

         Resistance[i] = EMPTY_VALUE;

      }

   }

   

   limit = MathMin(limit, MaxBars);



   for (int i = limit; i > 0; i--)

   {

      Setup[i] = 0;

      Countdown[i] = 0;

      Perfection[i] = 0;

      // Cancel S/R or propagate them:

      if ((Resistance[i + 1] != EMPTY_VALUE) && (Close[i] > Resistance[i + 1]))

      {

         Resistance[i] = EMPTY_VALUE;

         if (AlertOnSupportResistance) DoAlert(i, ALERT_TYPE_RESISTANCE);

      }

      else Resistance[i] = Resistance[i + 1];

      if ((Support[i + 1] != EMPTY_VALUE) && (Close[i] < Support[i + 1]))

      {

         Support[i] = EMPTY_VALUE;

         if (AlertOnSupportResistance) DoAlert(i, ALERT_TYPE_SUPPORT);

      }

      else Support[i] = Support[i + 1];

      

      

      // Buy Setup.



      // Price Flip check + 

      // First Buy Setup candle + 

      // Setup_Buy == 0 for when no previous Buy Setup present. Setup_Buy == 9 for when one Buy Setup follows another:

      if ((Close[i + 1] >= Close[i + 5]) && (Close[i] < Close[i + 4]) && ((Setup_Buy == 0) || (Setup_Buy == 9))) 

      {

         // Remember Close before the Setup's first bar (needed further for TDST Resistance).

         Preceding_Close = Close[i + 1];

         Use_Preceding_Close = false;

         // Set initial values.

         Setup_Buy = 1;

         PutCount(COUNT_TYPE_BUY_SETUP, IntegerToString(Setup_Buy), Time[i], Low[i]);

         Setup_Buy_First_Candle = Time[i];  // Remember the first candle to wipe the Setup if it fails before completing.

         Setup_Buy_Highest_High_Candidate = High[i];

         Setup[i] = Setup_Buy;

      }

      // Buy Setup candles - second through nine:

      else if ((Close[i] < Close[i + 4]) && (Setup_Buy > 0) && (Setup_Buy < 9))

      {

         Setup_Buy++;

         Setup[i] = Setup_Buy;

         PutCount(COUNT_TYPE_BUY_SETUP, IntegerToString(Setup_Buy), Time[i], Low[i]);

         if (Setup_Buy_Highest_High_Candidate < High[i]) Setup_Buy_Highest_High_Candidate = High[i];

         

         // These are needed for perfection checks.

         if (Setup_Buy == 6) Setup_Buy_6_Low = Low[i];

         if (Setup_Buy == 7) Setup_Buy_7_Low = Low[i];

         

         if (Setup_Buy == 9)

         {

            if (Countdown_Sell > 0)

            {

               Countdown_Sell = 0; // Reset Sell Countdown.

               RemoveCount(COUNT_TYPE_SELL_COUNTDOWN, Time[i]);

            }

            No_More_Countdown_Sell_Until_Next_Sell_Setup = true;

            if (AlertOnSetup) DoAlert(i, ALERT_TYPE_SETUP_BUY);

            Setup_Buy_Perfected = false; // Will be checked farther.

            Setup_Buy_Needs_Perfecting = true;

            No_More_Countdown_Buy_Until_Next_Buy_Setup = false;

            Setup_Sell = 0;

            if (Preceding_Close > Setup_Buy_Highest_High_Candidate)

            {

               Setup_Buy_Highest_High = Preceding_Close;

               Use_Preceding_Close = true;

            }

            else Setup_Buy_Highest_High = Setup_Buy_Highest_High_Candidate;

            int res_count = 9;

            if (Use_Preceding_Close) res_count = 10; // If preceding bar's Close is used to draw the Resistance line, it should be started at that bar's Close.

            for (int j = i; j < i + res_count; j++)

            {

               Resistance[j] = Setup_Buy_Highest_High;

               if (High[j] == Setup_Buy_Highest_High) break;

            }

            // Check perfecting:

            // Setup candle #8:

            if ((Low[i + 1] < Setup_Buy_6_Low) && (Low[i + 1] < Setup_Buy_7_Low))

            {

               Setup_Buy_Perfected = true;

               Setup_Buy_Needs_Perfecting = false;

               Perfection[i + 1] = 1;

               PutCount(COUNT_TYPE_BUY_PERFECTION, "233", Time[i + 1], High[i + 1]); // Arrow up.

               if (AlertOnPerfecting) DoAlert(i + 1, ALERT_TYPE_PERFECTING_BUY);

            }

            // Countdown can also start on this candle but farther in the code.

         }

      }

      // Buy Setup broken:

      else if ((Close[i] >= Close[i + 4]) && (Setup_Buy != 9) && (Setup_Buy != 0))

      {

         RemoveCount(COUNT_TYPE_BUY_SETUP, Setup_Buy_First_Candle, Setup_Buy); // Remove number objects for this Buy Setup.

         Setup_Buy = 0;

         Setup_Buy_First_Candle = 0;

         Setup_Buy_Highest_High_Candidate = 0;

         Setup_Buy_Needs_Perfecting = false;

         Setup_Buy_Perfected = false;

      }



      // Buy Countdown check.

      if ((!No_More_Countdown_Buy_Until_Next_Buy_Setup) && ((Setup_Buy == 9) || (Countdown_Buy > 0))) // Have a completed Buy Setup or a started Countdown.

      {

         if (Countdown_Buy < 13)

         {

            if (Close[i] <= Low[i + 2])

            {

               if (Countdown_Buy < 12) // Normal condition for Countdown candles from 1 through 12.

               {

                  Countdown_Buy++;

                  if (Countdown_Buy == 8) Countdown_Buy_8_Close = Close[i]; // Remember 8th Countdown close for checking the 13th.

                  Countdown[i] = Countdown_Buy;

                  PutCount(COUNT_TYPE_BUY_COUNTDOWN, IntegerToString(Countdown_Buy), Time[i], Low[i]);

               }

               else if (Low[i] < Countdown_Buy_8_Close) // Special condition for Countdown candle 13.

               {

                  Countdown_Buy++;

                  Countdown[i] = Countdown_Buy;

                  PutCount(COUNT_TYPE_BUY_COUNTDOWN, IntegerToString(Countdown_Buy), Time[i], Low[i]);

                  if (AlertOnCountdown13) DoAlert(i, ALERT_TYPE_COUNT13_BUY);

                  Countdown_Buy = 0; // Reset Countdown as we have already reached count 13.

                  No_More_Countdown_Buy_Until_Next_Buy_Setup = true;

               }

               else // Failed Countdown candles 13 are marked with +.

               {

                  Countdown[i] = 14;

                  PutCount(COUNT_TYPE_BUY_COUNTDOWN, "+", Time[i], Low[i]);

               }

            }

         }

      }

      

      // Check if Countdown is broken.

      if (Countdown_Buy > 0) // Have a Buy Countdown that can be interrupted.

      {

         if ((Low[i] > Setup_Buy_Highest_High) && (Close[i + 1] > Setup_Buy_Highest_High))

         {

            Countdown_Buy = 0;

            RemoveCount(COUNT_TYPE_BUY_COUNTDOWN, Time[i]);

            Setup_Buy = 0;

         }

      }

      // Check if Setup is perfected.

      if ((!Setup_Buy_Perfected) && (Setup_Buy_Needs_Perfecting)) // Setup Buy candles #9+.

      {

         if ((Low[i] < Setup_Buy_6_Low) && (Low[i] < Setup_Buy_7_Low))

         {

            Setup_Buy_Perfected = true;

            Setup_Buy_Needs_Perfecting = false;

            Perfection[i] = 1;

            PutCount(COUNT_TYPE_BUY_PERFECTION, "233", Time[i], High[i]); // Arrow up.

            if (AlertOnPerfecting) DoAlert(i, ALERT_TYPE_PERFECTING_BUY);

         }

      }

      

      // Sell Setup.



      // Price Flip check + 

      // First Sell Setup candle + 

      // Setup_Sell == 0 for when no previous Sell Setup present. Setup_Sell == 9 for when one Sell Setup follows another:

      if ((Close[i + 1] <= Close[i + 5]) && (Close[i] > Close[i + 4]) && ((Setup_Sell == 0) || (Setup_Sell == 9)))

      {

         // Remember Close before the Setup's first bar (needed further for TDST Support).

         Preceding_Close = Close[i + 1];

         Use_Preceding_Close = false;

         // Set initial values.

         Setup_Sell = 1;

         PutCount(COUNT_TYPE_SELL_SETUP, IntegerToString(Setup_Sell), Time[i], High[i]);

         Setup_Sell_First_Candle = Time[i];  // Remember the first candle to wipe the Setup if it fails before completing.

         Setup_Sell_Lowest_Low_Candidate = Low[i];

         Setup[i] = -Setup_Sell;

      }

      // Sell Setup candles - second through nine:

      else if ((Close[i] > Close[i + 4]) && (Setup_Sell > 0) && (Setup_Sell < 9))

      {

         Setup_Sell++;

         Setup[i] = -Setup_Sell;

         PutCount(COUNT_TYPE_SELL_SETUP, IntegerToString(Setup_Sell), Time[i], High[i]);

         if (Setup_Sell_Lowest_Low_Candidate > Low[i]) Setup_Sell_Lowest_Low_Candidate = Low[i];

         

         // These are needed for perfection checks.

         if (Setup_Sell == 6) Setup_Sell_6_High = High[i];

         if (Setup_Sell == 7) Setup_Sell_7_High = High[i];

         

         if (Setup_Sell == 9)

         {

            if (Countdown_Buy > 0)

            {

               Countdown_Buy = 0; // Reset Buy Countdown.

               RemoveCount(COUNT_TYPE_BUY_COUNTDOWN, Time[i]);

            }

            No_More_Countdown_Buy_Until_Next_Buy_Setup = true;

            if (AlertOnSetup) DoAlert(i, ALERT_TYPE_SETUP_SELL);

            Setup_Sell_Perfected = false; // Will be checked farther.

            Setup_Sell_Needs_Perfecting = true;

            No_More_Countdown_Sell_Until_Next_Sell_Setup = false;

            Setup_Buy = 0;

            if (Preceding_Close < Setup_Sell_Lowest_Low_Candidate)

            {

               Setup_Sell_Lowest_Low = Preceding_Close;

               Use_Preceding_Close = true;

            }

            else Setup_Sell_Lowest_Low = Setup_Sell_Lowest_Low_Candidate;

            int supp_count = 9;

            if (Use_Preceding_Close) supp_count = 10; // If preceding bar's Close is used to draw the Support line, it should be started at that bar's Close.

            for (int j = i; j < i + supp_count; j++)

            {

               Support[j] = Setup_Sell_Lowest_Low;

               if (Low[j] == Setup_Sell_Lowest_Low) break;

            }

            // Check perfecting:

            // Setup candle #8:

            if ((High[i + 1] > Setup_Sell_6_High) && (High[i + 1] > Setup_Sell_7_High))

            {

               Setup_Sell_Perfected = true;

               Setup_Sell_Needs_Perfecting = false;

               Perfection[i + 1] = -1;

               PutCount(COUNT_TYPE_SELL_PERFECTION, "234", Time[i + 1], Low[i + 1]); // Arrow down.

               if (AlertOnPerfecting) DoAlert(i + 1, ALERT_TYPE_PERFECTING_SELL);

            }

            // Countdown can also start on this candle but farther in the code.

         }

      }

      // Sell Setup broken:

      else if ((Close[i] <= Close[i + 4]) && (Setup_Sell != 9) && (Setup_Sell != 0))

      {

         RemoveCount(COUNT_TYPE_SELL_SETUP, Setup_Sell_First_Candle, Setup_Sell); // Remove number objects for this Sell Setup.

         Setup_Sell = 0;

         Setup_Sell_First_Candle = 0;

         Setup_Sell_Lowest_Low_Candidate = 0;

         Setup_Sell_Needs_Perfecting = false;

         Setup_Sell_Perfected = false;

      }

      

      // Sell Countdown check.

      if ((!No_More_Countdown_Sell_Until_Next_Sell_Setup) && ((Setup_Sell == 9) || (Countdown_Sell > 0))) // Have a completed Sell Setup or a started Countdown.

      {

         if (Countdown_Sell < 13)

         {

            if (Close[i] >= High[i + 2])

            {

               if (Countdown_Sell < 12) // Normal condition for Countdown candles from 1 through 12.

               {

                  Countdown_Sell++;

                  if (Countdown_Sell == 8) Countdown_Sell_8_Close = Close[i]; // Remember 8th Countdown close for checking the 13th.

                  Countdown[i] = -Countdown_Sell;

                  PutCount(COUNT_TYPE_SELL_COUNTDOWN, IntegerToString(Countdown_Sell), Time[i], High[i]);

               }

               else if (High[i] > Countdown_Sell_8_Close) // Special condition for Countdown candle 13.

               {

                  Countdown_Sell++;

                  Countdown[i] = -Countdown_Sell;

                  PutCount(COUNT_TYPE_SELL_COUNTDOWN, IntegerToString(Countdown_Sell), Time[i], High[i]);

                  if (AlertOnCountdown13) DoAlert(i, ALERT_TYPE_COUNT13_SELL);

                  Countdown_Sell = 0; // Reset Countdown as we have already reached count 13.

                  No_More_Countdown_Sell_Until_Next_Sell_Setup = true;

               }

               else // Failed Countdown candles 13 are marked with +.

               {

                  Countdown[i] = -14;

                  PutCount(COUNT_TYPE_SELL_COUNTDOWN, "+", Time[i], High[i]);

               }

            }

         }

      }

      

      // Check if Countdown is broken.

      if (Countdown_Sell > 0) // Have a Sell Countdown that can be interrupted.

      {

         if ((High[i] < Setup_Sell_Lowest_Low) && (Close[i + 1] < Setup_Sell_Lowest_Low))

         {

            Countdown_Sell = 0;

            RemoveCount(COUNT_TYPE_SELL_COUNTDOWN, Time[i]);

            Setup_Sell = 0;

         }

      }

      // Check if Setup is perfected.

      if ((!Setup_Sell_Perfected) && (Setup_Sell_Needs_Perfecting)) // Setup Sell candles #9+.

      {

         if ((High[i] > Setup_Sell_6_High) && (High[i] > Setup_Sell_7_High))

         {

            Setup_Sell_Perfected = true;

            Setup_Sell_Needs_Perfecting = false;

            Perfection[i] = -1;

            PutCount(COUNT_TYPE_SELL_PERFECTION, "234", Time[i], Low[i]); // Arrow down.

            if (AlertOnPerfecting) DoAlert(i, ALERT_TYPE_PERFECTING_SELL);

         }

      }

   }



   return(rates_total);

}



void OnChartEvent(const int id,

                  const long &lparam,

                  const double &dparam,

                  const string &sparam)

{

   if ((id == CHARTEVENT_CHART_CHANGE) || (id == CHARTEVENT_CLICK)) RedrawVisibleLabels();

}



void PutCount(const ENUM_COUNT_TYPE count_type, const string s, const datetime time, const double price)

{

	string name = Prefix;

	color colour = clrNONE;

	int level = 0;

	ENUM_OBJECT object_type = OBJ_TEXT;

	bool adjust_for_height = false;

	

	switch(count_type)

	{

	   case COUNT_TYPE_BUY_SETUP:

	   name += "BS";

	   colour = BuySetupColor;

	   level = 1;

	   break;

	   case COUNT_TYPE_SELL_SETUP:

	   name += "SS";

	   colour = SellSetupColor;

	   level = -1;

	   adjust_for_height = true;

	   break;

	   case COUNT_TYPE_BUY_COUNTDOWN:

	   name += "BC";

	   colour = CountdownColor;

  	   level = 2;

	   break;

	   case COUNT_TYPE_SELL_COUNTDOWN:

	   name += "SC";

	   colour = CountdownColor;

	   level = -2;

	   adjust_for_height = true;

	   break;

	   case COUNT_TYPE_BUY_PERFECTION:

	   name += "BP";

	   colour = BuySetupColor;

	   level = 3;

	   object_type = OBJ_ARROW;

	   break;

	   case COUNT_TYPE_SELL_PERFECTION:

	   name += "SP";

	   colour = SellSetupColor;

	   level = -3;

	   object_type = OBJ_ARROW;

	   adjust_for_height = true;

	   break;

	}

	

	name += IntegerToString((int)time);



	ObjectCreate(0, name, object_type, 0, time, price);

	ObjectSetInteger(0, name, OBJPROP_COLOR, colour);

	ObjectSetInteger(0, name, OBJPROP_SELECTABLE, false);

	ObjectSetInteger(0, name, OBJPROP_HIDDEN, false);

	if ((count_type == COUNT_TYPE_BUY_PERFECTION) || (count_type == COUNT_TYPE_SELL_PERFECTION))

	{

	   ObjectSetInteger(0, name, OBJPROP_ARROWCODE, StringToInteger(s));

	   ObjectSetInteger(0, name, OBJPROP_WIDTH, ArrowWidth);

	}

	else

	{

   	ObjectSetInteger(0, name, OBJPROP_FONTSIZE, FontSize);

   	ObjectSetString(0, name, OBJPROP_FONT, FontFace);

	   ObjectSetString(0, name, OBJPROP_TEXT, s);

	   ObjectSetInteger(0, name, OBJPROP_ANCHOR, ANCHOR_UPPER);

   }

	

	RedrawOneWickLabel(name, time, price, level);

}



// level - positional level above (-) and below the candles (+).

void RedrawOneWickLabel(const string name, const datetime time, const double price, const int level)

{

   int x, y, cw;

   datetime t;

   double p;



   if (ObjectFind(0, name) == -1) return;



   int distance = 0;

   if (level < 0) distance = level * (int)FontPixelHeight + level * PixelDistance; // Objects above the candle should be additionally adjusted for their own height.

   else distance = (level - 1) * (int)FontPixelHeight + level * PixelDistance;

      

   // Needed only for y; x is used as a dummy.

   ChartTimePriceToXY(0, 0, time, price, x, y);



   ChartXYToTimePrice(0, x, y + distance, cw, t, p);

   ObjectSetDouble(0, name, OBJPROP_PRICE, p);

}



void RedrawVisibleLabels()

{

   int visible_bars = (int)ChartGetInteger(0, CHART_VISIBLE_BARS);

   int first_bar = (int)ChartGetInteger(0, CHART_FIRST_VISIBLE_BAR);

   int last_bar = first_bar - visible_bars + 1;



   // Process all bars on the current screen.

   // Cycle through all possible object names based on prefix + count_type_name + timestamp.   

   for (int i = first_bar; i >= last_bar; i--)

   {

      datetime time = Time[i];

      double low = Low[i];

      double high = High[i];

      string time_string = IntegerToString((int)time);

      RedrawOneWickLabel(Prefix + "BS" + time_string, time, low, 1);

      RedrawOneWickLabel(Prefix + "SS" + time_string, time, high, -1);

      RedrawOneWickLabel(Prefix + "BC" + time_string, time, low, 2);

      RedrawOneWickLabel(Prefix + "SC" + time_string, time, high, -2);

      RedrawOneWickLabel(Prefix + "BP" + time_string, time, low, 3);

      RedrawOneWickLabel(Prefix + "SP" + time_string, time, high, -3);

   }

}



// Remove number objects for a given setup or countdown.

void RemoveCount(const ENUM_COUNT_TYPE count_type, const datetime begin, const int n = 0)

{

   string name_start = Prefix;

   if (count_type == COUNT_TYPE_BUY_SETUP) name_start += "BS";

   else if (count_type == COUNT_TYPE_SELL_SETUP) name_start += "SS";

   else if (count_type == COUNT_TYPE_BUY_COUNTDOWN) name_start += "BC";

   else if (count_type == COUNT_TYPE_SELL_COUNTDOWN) name_start += "SC";



   int begin_candle = iBarShift(Symbol(), Period(), begin, true);



   if (begin_candle == -1) return; // Some data error.



   // Setup

   if ((count_type == COUNT_TYPE_BUY_SETUP) || (count_type == COUNT_TYPE_SELL_SETUP))

   {

      for (int i = begin_candle; i > begin_candle - n; i--)

      {

         string name = name_start + IntegerToString(Time[i]);

         ObjectDelete(0, name);

      }

   }

   // Countdown

   else if ((count_type == COUNT_TYPE_BUY_COUNTDOWN) || (count_type == COUNT_TYPE_SELL_COUNTDOWN))

   {

      // The number of countdown objects is unknown.

      for (int i = begin_candle; i < Bars; i++)

      {

         string name = name_start + IntegerToString(Time[i]);

         if (ObjectGetString(ChartID(), name, OBJPROP_TEXT) == "1") // The last one.

         {

            ObjectDelete(0, name);

            return;

         }

         ObjectDelete(0, name); // Attempt to delete even if it doesn't exist.

      }

   }

}



void DoAlert(int i, ENUM_ALERT_TYPE alert_type)

{

	if (i > 2) return; // i == 2 the earliest possible alert event that should be reacted on.

	

	string main_text = "Sequential: " + Symbol() + " @ " + EnumToString((ENUM_TIMEFRAMES)Period());

	string email_subject = main_text;

	//string 

	switch(alert_type)

	{

	   case ALERT_TYPE_SETUP_BUY:

	   main_text += " Buy Setup completed by " + TimeToString(Time[i]) + " candle.";

      email_subject += " Buy Setup";

	   break;

	   case ALERT_TYPE_SETUP_SELL:

	   main_text += " Sell Setup completed by " + TimeToString(Time[i]) + " candle.";

      email_subject += " Sell Setup";

	   break;

	   case ALERT_TYPE_PERFECTING_BUY:

	   main_text += " Buy Setup Perfected by " + TimeToString(Time[i]) + " candle.";

      email_subject += " Buy Perfecting";

	   break;

	   case ALERT_TYPE_PERFECTING_SELL:

	   main_text += " Sell Setup Perfected by " + TimeToString(Time[i]) + " candle.";

      email_subject += " Sell Perfecting";

	   break;

	   case ALERT_TYPE_COUNT13_BUY:

	   main_text += " Buy Countdown completed by " + TimeToString(Time[i]) + " candle.";

      email_subject += " Buy Countdown";

	   break;

	   case ALERT_TYPE_COUNT13_SELL:

	   main_text += " Sell Countdown completed by " + TimeToString(Time[i]) + " candle.";

      email_subject += " Sell Countdown";

	   break;

	   case ALERT_TYPE_RESISTANCE:

	   main_text += " TDST Resistance broken by " + TimeToString(Time[i]) + " candle.";

      email_subject += " Buy TDST Resistance";

	   break;

	   case ALERT_TYPE_SUPPORT:

	   main_text += " TDST Support broken by " + TimeToString(Time[i]) + " candle.";

      email_subject += " TDST Support";

	   break;

	}



	if (AlertNative) Alert(main_text);

	if (AlertEmail) SendMail(email_subject, main_text);

	if (AlertNotification) SendNotification(main_text);

}

//+------------------------------------------------------------------+

Comments