#include <GridManager.mqh>
GridManager *buy_grid;
int OnInit()
{
buy_grid = new GridManager(GRID_BUY, 0.01, 100, 1);
buy_grid.SetGridMagicNumber(100);
buy_grid.SetGridMultiplier(1.5);
buy_grid.SetGridMaxDD(5);
return(INIT_SUCCEEDED);
}
void OnDeinit(const int reason)
{
delete buy_grid;
}
void OnTick(void)
{
bool buy_condition=true;
if(buy_condition)
buy_grid.Start();
buy_grid.Update();
}
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